Many students today are passionate about and highly engaged in Minecraft. The energy and attention that children spend playing Minecraft has caused many educators to consider how we could harness the engagement factor of Minecraft for learning at school. With only a brief look at the block based landscape, some teachers get a feel that this digital sandbox could be worth something in the classroom. But how? How might teachers bring Minecraft meaningfully into the classroom in a way that augments curriculum and learning skill goals.
Michelle Cordy, Michelle Horst, Zoe Branigan-Pipe have rounded up our minecraft edu buddies and Minecraft mavens including Liam O’Donnell to join in a rich conversation about the role of minecraft for innovative teaching and learning.
Join us on Tuesday, April 29 at 8:00pm for our first of three meetups. Save the date for all three ECOO Minecraft Meetups.
This is an open and public event! Share the link!
Join the conversation here.
To RSVP for the event, go here.
Save the dates and Topics to be discussed:
Meetup 1: Getting going and classroom management April 29
Meetup 2: Project, Problems, Pedagogy, Parents May 13
Meetup 3: Assessment and Minecraft May 27
Questions we hope to explore for Meetup #1:
•What are the expectations and routines do you establish before kicking off Minecraft? How do those change for different age levels?
•What is the role of the teacher in learning with Minecraft? How much does a teacher need to know to be involved? How can teachers use the chat feature within Minecraft.
•What is the difference between GamingEDUs and Minecraft EDU? What would be best to start with?
•What does Minecraft look like on different devices?
•What about students using their own servers for club or classroom?
So, don’t forget to join us for this exciting ECOO project, and pass the message along to any other educators who currently use Minecraft in the classroom or those who are interested in getting started.
ECOO Project Manager